Open Mine228 opened 6 years ago
Seems like the spaces in your path is causing you problems.
I tried the suggested vdc fix but it didn't work. It says:
\Steam\SteamApps\common\Source was unexpected at this time.
So, any thoughts on how to fix this? Anyone?
I might take a look at it tomorrow, or during the weekend.
From: Mince228 notifications@github.com Sent: Thursday, April 19, 2018 9:30:22 PM To: ValveSoftware/source-sdk-2013 Cc: scart; Comment Subject: Re: [ValveSoftware/source-sdk-2013] Problems Building Shaders (#450)
So, any thoughts on how to fix this? Anyone?
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Could you post your source code directory, mod directory and buildepisodicshaders.bat file?
C:\Source_Mods\SourceMod_01\src
C:\Program Files (x86)\Steam\SteamApps\sourcemods\SourceMod_01
I followed the VDC toturial and made a custom bat file: buildSourceMod_01shaders.bat
`@echo off setlocal
rem ================================ rem ==== MOD PATH CONFIGURATIONS ===
rem == Set the absolute path to your mod's game directory here == set GAMEDIR= %cd%......\game\mod_hl2mp
rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin == set SDKBINDIR="C:\Program Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Multiplayer\bin" rem set SDKBINDIR="C:\SHADER_BIN"
rem == Set the Path to your mod's root source code == rem This should already be correct, accepts relative paths only! set SOURCEDIR=....
rem ==== MOD PATH CONFIGURATIONS END === rem ====================================
call buildsdkshaders.bat `
I think I managed to fix it. I had my SDKBINDIR path in quotations, after removing them it seems to compile the shaders. I'm not sure if everything will work now but I will test.
What if you set your GAMEDIR to an absolute path?
set GAMEDIR="C:\Program Files (x86)\Steam\SteamApps\sourcemods\SourceMod_01"
The setup I've got for our codebase looks like this, and works just fine:
@echo off
setlocal
rem == Setup path to nmake.exe, from vc 2005 common tools directory ==
call "%VS120COMNTOOLS%vsvars32.bat"
rem ================================
rem ==== MOD PATH CONFIGURATIONS ===
rem == Set the absolute path to your mod's game directory here ==
set GAMEDIR="E:\Steam\SteamApps\SourceMods\MissingInfo"
rem set GAMEDIR="E:\Steam\SteamApps\common\Missing Information\MissingInfo"
rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
set SDKBINDIR=E:\Steam\SteamApps\common\Source SDK Base 2013 Singleplayer\bin
rem == Set the Path to your mod's root source code ==
rem This should already be correct, accepts relative paths only!
set SOURCEDIR=..\..
rem ==== MOD PATH CONFIGURATIONS END ===
rem ====================================
call buildsdkshaders.bat
Yeah I also set an absolute path for the GAMEDIR, just in case, and I've managed to get it working by removing the quotations from SDKBINDIR path. The test shader compiles and everything seems to work. Cheers.
So I followed the Source SDK 2013 Shader Authoring page and ran my build(modname)shaders.bat file and its giving me some errors:
Setting environment for using Microsoft Visual Studio 2010 x86 tools. 08:26 PM
==================== buildshaders stdshader_dx920b -game C:\Source Mods\SourceMod_01\src\materialsystem\stdshaders......\game\mod_hl2mp -source .... ================== 08:26 PM 'Files' is not recognized as an internal or external command, operable program or batch file. Building inc files, asm vcs files, and VMPI worklist for stdshader_dx9_20b... NMAKE : U1073: don't know how to make 'Pootis_Shader_ps2x.fxc' Stop. Publishing shader inc files to target... Generating action list... Running distributed shader compilation... shadercompile.exe -nompi -nop4 -game "C:\Source_Mods\SourceMod_01\src\materialsy stem\stdshaders......\game\mod_hl2mp" -shaderpath "C:\Source_Mods\SourceMod_0 1\src\materialsystem\stdshaders" -allowdebug Can't find "C:\Source_Mods\SourceMod_01\src\materialsystem\stdshaders\"C:\Progra m Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Multiplayer\bin"\shade rcompile.exe " Can't find "C:\Source_Mods\SourceMod_01\src\materialsystem\stdshaders\"C:\Progra m Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Multiplayer\bin"\shade rcompile_dll.dll " Can't find "C:\Source_Mods\SourceMod_01\src\materialsystem\stdshaders\"C:\Progra m Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Multiplayer\bin"\tier0 .dll " Can't find "C:\Source_Mods\SourceMod_01\src\materialsystem\stdshaders\"C:\Progra m Files (x86)\Steam\SteamApps\common\Source SDK Base 2013 Multiplayer\bin"\vstdl ib.dll " Compiling 567 commands in 14 static combos.
Can someone help me?