Closed Schroedingers-Cat closed 1 month ago
Related discussion on FMOD forum: https://qa.fmod.com/t/steam-audio-seems-to-be-stereo-only-in-fmod/21314
I opened a PR which implements the surround functionality to the FMOD plugins: https://github.com/ValveSoftware/steam-audio/pull/329
System Information Please provide the following information about your system:
Issue Description I'd expect the Steam Audio Spatializer to output sound when having incoming sound. Furthermore, I'd expect it to follow the track's output channel layout since it supports multichannel audio in Unity. However, the spatializer plugin stays silent on Linux and its output configuration seems fixed to stereo (Linux, macOS). Usually, you can change the channel layout on these meters in FMOD by right-clicking but that option isn't available for the Steam Audio spatializer plugin.
Steps To Reproduce Example FMOD project is here. Skip to step 4 if you use the downloaded project.
Steps to reproduce the behavior:
phonon_fmod.plugin.js