Closed Roceh closed 2 months ago
System Information
Issue Description Exception during initial startup when connected to unity with visual studio.
Steps To Reproduce Steps to reproduce the behavior:
Stops here:
~SteamAudioSource() { mThis.Free(); }
this seems to stop it occuring.
~SteamAudioSource() { if (mThis.IsAllocated) mThis.Free(); }
I belive as Awake is not called in editor (where mThis is created), but object is still created hence trigger destructor.
System Information
Issue Description Exception during initial startup when connected to unity with visual studio.
Steps To Reproduce Steps to reproduce the behavior:
Stops here:
this seems to stop it occuring.
I belive as Awake is not called in editor (where mThis is created), but object is still created hence trigger destructor.