Closed mojoyup1528 closed 1 week ago
Yes please do this
On Thu, Aug 1, 2019 at 12:54 AM Jason Evans notifications@github.com wrote:
Am I able to export a scene from steam audio plugin using c++ code to reference and execute it from another script via a runtime button?
I want to be able to manipulate objects in runtime and use a button to update the scene for audio rendering. I know dynamic objects can be used, but I read they cannot be transform manipulated other than coordinates. I need the ability to scale and all that.
Thank you if you can help :)
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This issue has been automatically marked stale, and will automatically be closed in 30 days if no activity occurs.
Am I able to export a scene from steam audio plugin using c++ code to reference and execute it from another script via a runtime button?
I want to be able to manipulate objects in runtime and use a button to update the scene for audio rendering. I know dynamic objects can be used, but I read they cannot be transform manipulated other than coordinates. I need the ability to scale and all that.
Thank you if you can help :)