Open g572staem opened 3 months ago
Oh, and it gets stuck at "Processing Vulkan shaders (99%)", there is nothing efficient about this process nor sensible about when it is invoked. Why it can't do chunks in the back ground while steam is running, and the game not being played, is beyond me.
Try clearing your download cache and https://wiki.archlinux.org/title/Steam#Faster_shader_pre-compilation.
Don't take my word for it, but I believe that if you have a GPU which supports VK_EXT_graphics_pipeline_library you can safely disable shader pre-caching.
You can check if your GPU supports it by using vulkaninfo
in your terminal.
It should output something like this:
VK_EXT_graphics_pipeline_library : extension revision 1
Try clearing your
The application (game) should take care of its needs and not introduce new problems.
Thanks for your suggestions though :)
Between the daily updates and the constant initialization of vulkan shader processing this game is becoming unplayable.
The QA and user experience team at Valve need their heads read.