Have you checked for updates in Settings > System?: Yes
Please describe your issue in as much detail as possible:
Demonstrative video: https://youtu.be/_8R8QnmwMaM
Unless I have Flick Stick bound to a trackpad, joystick or dpad, the "Turn Camera X°" binding does not respect the set "Flick Stick ° to Mouse Pixels" setting. This is somewhat odd since re-setting Flick Stick to any input method, it remembers the value I calibrated it with so that value must be stored somewhere. The same is probably true for "Reset Camera Horizon" and "Turn Camera to Face Diretion" binding but I haven't tested.
Since the calibration affects multiple bindings now (with Gyro to Mouse on top of the ones previously mentioned), I think the best course of action is to move the calibration setting to somewhere like "Global Set Options" in the Action Sets menu.
Steps for reproducing this issue:
Calibrate Flick Stick correctly
Bind "Turn Camera 360°" to a button
Unbind Flick Stick from an input source
Use "Turn Camera 360°" in game
Result:
The binding acts as as if the calibration was never made
Expected:
The binding should pull the calibration values from where they are stored even if they are not bound.
Your system information
Please describe your issue in as much detail as possible:
Demonstrative video: https://youtu.be/_8R8QnmwMaM Unless I have Flick Stick bound to a trackpad, joystick or dpad, the "Turn Camera X°" binding does not respect the set "Flick Stick ° to Mouse Pixels" setting. This is somewhat odd since re-setting Flick Stick to any input method, it remembers the value I calibrated it with so that value must be stored somewhere. The same is probably true for "Reset Camera Horizon" and "Turn Camera to Face Diretion" binding but I haven't tested. Since the calibration affects multiple bindings now (with Gyro to Mouse on top of the ones previously mentioned), I think the best course of action is to move the calibration setting to somewhere like "Global Set Options" in the Action Sets menu.
Steps for reproducing this issue:
Result:
The binding acts as as if the calibration was never made
Expected:
The binding should pull the calibration values from where they are stored even if they are not bound.