Open Revival8697 opened 3 weeks ago
Hello,
It's not clear from your logs that there is any problem with shader compiling. There are several entries in shader_log.txt
indicating the start of shader compiling for one game or another (Starting processing job for app
). The last time you had one for CS2 (730) was on [2024-10-26 09:44:21] Starting processing job for app 730!
You may want to move your current Steam Library aside (rename ~/.local/share/Steam
), start from an empty one and install + launch just CS2. See if shaders get processed or not.
I also notice that CachyOS tries to pretend this is a Steam Deck via launch command line options, without being on actual Deck hardware. That may be what's breaking things there but I haven't been able to reproduce.
It's not clear from your logs that there is any problem with shader compiling. There are several entries in
shader_log.txt
indicating the start of shader compiling for one game or another (Starting processing job for app
). The last time you had one for CS2 (730) was on[2024-10-26 09:44:21] Starting processing job for app 730!
I thought that shader cache compilation consistently use a lot of CPU for an extended period. However, I didn't see any change in CPU usage, and from the logs, it took seconds (took hours on my laptop). Am I under the wrong impression?
You may want to move your current Steam Library aside (rename ~/.local/share/Steam), start from an empty one and install + launch just CS2. See if shaders get processed or not.
I tried this and it does, that is weird.
Your system information
Steam client version: 1729917543
Distribution: CachyOS Handheld
Opted into Steam client beta?: Yes, Steam Deck Beta
Have you checked for system updates?: Yes
Steam Logs: steam-logs.tar.gz
GPU: AMD Ryzen Z1 Extreme
Please describe your issue in as much detail as possible:
I expected Steam to download shader cache and compile them. Steam downloaded shader cache but did not compile them.
Steps for reproducing this issue: