ValveSoftware / steam-for-linux

Issue tracking for the Steam for Linux beta client
4.25k stars 175 forks source link

Linux TF2 crash #3115

Closed deri82 closed 7 years ago

deri82 commented 10 years ago

ERROR: ld.so: object '/home/j/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. pid 9045 != 9044, skipping destruction (fork without exec?) ERROR: ld.so: object '/home/j/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. ERROR: ld.so: object '/home/j.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. CGameStreamThread: Added instance ID 9043 for appid 440 CGameStreamThread: Added instance ID 9044 for appid 440 CGameStreamThread: Added instance ID 9046 for appid 440 CGameStreamThread: Added instance ID 9047 for appid 440 SDL video target is 'x11' SDL video target is 'x11' CGameStreamThread: Set render instance ID 9047 for appid 440 Installing breakpad exception handler for appid(gameoverlayui)/version(20140121105715_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number [0122/171233:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client) Using breakpad crash handler Setting breakpad minidump AppID = 440 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Steam_SetMinidumpSteamID: Caching Steam ID: 76561197977611036 [API loaded yes] Steam_SetMinidumpSteamID: Setting Steam ID: 76561197977611036 Initializing joystick #0 and making it active. ConVarRef joystick doesn't point to an existing ConVar [0122/171238:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation This system supports the OpenGL extension GL_EXT_framebuffer_object. This system supports the OpenGL extension GL_EXT_framebuffer_blit. This system supports the OpenGL extension GL_EXT_framebuffer_multisample. This system DOES NOT support the OpenGL extension GL_APPLE_fence. This system DOES NOT support the OpenGL extension GL_NV_fence. This system supports the OpenGL extension GL_ARB_sync. This system supports the OpenGL extension GL_EXT_draw_buffers2. This system supports the OpenGL extension GL_EXT_bindable_uniform. This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. This system supports the OpenGL extension GL_ARB_map_buffer_range. This system supports the OpenGL extension GL_ARB_vertex_buffer_object. This system supports the OpenGL extension GL_ARB_occlusion_query. This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. This system supports the OpenGL extension GL_ARB_vertex_array_bgra. This system supports the OpenGL extension GL_EXT_vertex_array_bgra. This system supports the OpenGL extension GL_ARB_framebuffer_object. This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. This system supports the OpenGL extension GL_ARB_debug_output. This system supports the OpenGL extension GL_EXT_direct_state_access. This system DOES NOT support the OpenGL extension GL_NV_bindless_texture. This system supports the OpenGL extension GL_AMD_pinned_memory. This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info. This system supports the OpenGL extension GL_ATI_meminfo. This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. This system DOES NOT support the OpenGL extension GL_EXT_texture_compression_dxt1. This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt3. This system DOES NOT support the OpenGL extension GL_ANGLE_texture_compression_dxt5. This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear. GL_NV_bindless_texture: DISABLED GL_AMD_pinned_memory: DISABLED GL_EXT_texture_sRGB_decode: AVAILABLE GL_NVX_gpu_memory_info: UNAVAILABLE GL_ATI_meminfo: AVAILABLE GL_ATI_meminfo: GL_TEXTURE_FREE_MEMORY_ATI: Total Free: 1822578, Largest Avail: 1745376, Total Aux: 1824303, Largest Aux Avail: 8192 GL_MAX_SAMPLES_EXT: 8 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3411 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4294967295 CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 3411 MHz, Processor: AuthenticAMD GlobalMemoryStatus: 4294967295 IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0 GL sampler object usage: ENABLED GL prefer MapBufferRange: NO

swap interval = 0 swap limit = 1

Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266 Focused window is now 1, 0 OnFocusWindowChanged to window type: k_EWindowTypeSteamDesktop, 0 Installing breakpad exception handler for appid(steam)/version(1390333555_client) Installing breakpad exception handler for appid(steam)/version(1390333555_client) Focused window is now 0, 0 OnFocusWindowChanged to window type: k_EWindowTypeNonSteamDesktop, 0 Loaded program cache file "glshaders.cfg", total keyvalues: 961, total successfully linked: 961 Precache: Took 105027 ms, Vertex 1080, Pixel 3092 Game.so loaded for "Team Fortress" Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number Focused window is now 3, 440 OnFocusWindowChanged to window type: k_EWindowTypeGame, 440 Focused window is now 0, 0 OnFocusWindowChanged to window type: k_EWindowTypeNonSteamDesktop, 0 Focused window is now 3, 440 OnFocusWindowChanged to window type: k_EWindowTypeGame, 440 maxplayers set to 24 Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels" Error: Material "_fillrate0" uses unknown shader "FillRate" Error: Material "debugnormalmap_1" uses unknown shader "DebugNormalMap" Error: Material "_debugdrawenvmapmask2" uses unknown shader "DebugDrawEnvmapMask" Error: Material "debugdepth_3" uses unknown shader "DebugDepth" Error: Material "___debugdepth_4" uses unknown shader "DebugDepth" Steam config directory: /home/j/.local/share/Steam/SteamApps/common/Team Fortress 2/platform/config CClientSteamContext logged on = 1 Replay: Creating thread pool...succeeded. Replay: Starting thread pool with 1 threads...succeeded. Cleaning up unneeded replay block data... Replay cleanup done. Loading default settings for high sensitivity JOY_AXIS_X: mapped to Turn (absolute) JOY_AXIS_Y: mapped to Look (absolute) JOY_AXIS_Z: unmapped JOY_AXIS_R: mapped to Forward (absolute) JOY_AXIS_U: mapped to Side (absolute) JOY_AXIS_V: unmapped Advanced Joystick settings initialized Can't use cheat cvar cam_snapto in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_ideallag in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdelta in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdist in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdistright in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_idealdistup in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar cam_collision in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_minpitch in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_minyaw in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_maxdistance in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_mindistance in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_orthowidth in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar c_orthoheight in multiplayer, unless the server has sv_cheats set to 1. Unknown command "cl_thirdperson" Unknown command "sv_backspeed" Not playing a local game. Connection to game coordinator established. CTFGCClientSystem::PostInitGC CTFGCClientSystem - adding listener

Console initialized. m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1. Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1. m_face->glyph->bitmap.width is 0 for ch:32 TF2 m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build Applying new item schema, version 20BFA1CB Applied updated item schema from GC. 2100501 bytes, version 20BFA1CB. m_face->glyph->bitmap.width is 0 for ch:32 TF2 m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build m_face->glyph->bitmap.width is 0 for ch:32 TF2 Build m_face->glyph->bitmap.width is 0 for ch:32 Verdana m_face->glyph->bitmap.width is 0 for ch:32 Verdana m_face->glyph->bitmap.width is 0 for ch:32 Verdana m_face->glyph->bitmap.width is 0 for ch:9733 Nimbus Sans L Unable to initialize HMD tracker. Error code 108 Unable to initialize HMD tracker. Error code 108 * Encountered VTF file with an invalid minor version! * Encountered VTF file with an i/home/j/.local/share/Steam/SteamApps/common/Team Fortress 2/hl2.sh: line 67: 9047 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@" Game removed: AppID 440 "Team Fortress 2", ProcID 9047

I just wanted to go into game settings and it crashed.

Processor Information: Vendor: AuthenticAMD CPU Family: 0x10 CPU Model: 0x4 CPU Stepping: 0x3 CPU Type: 0x0 Speed: 3411 Mhz 3 logical processors 3 physical processors HyperThreading: Unsupported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Unsupported SSE4a: Supported SSE41: Unsupported SSE42: Unsupported

Network Information: Network Speed:

Operating System Version: Ubuntu Trusty Tahr (development branch) (64 bit) Kernel Name: Linux Kernel Version: 3.12.8-031208-generic X Server Vendor: The X.Org Foundation X Server Release: 11405000 X Window Manager: KWin Steam Runtime Version: steam-runtime-release_2013-10-23

Video Card: Driver: ATI Technologies Inc. AMD Radeon HD 7800 Series

Driver Version:  4.3.12615 Compatibility Profile Context 13.25.18
OpenGL Version: 4.3
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID:  0x1002
DeviceID:  0x679e
Number of Monitors:  2
Number of Logical Video Cards:  1
Primary Display Resolution:  1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 0,63" x 0,35"  (0,71" diag)
                                        1,6cm x 0,9cm  (1,8cm diag)
Primary VRAM Not Detected

Sound card: Audio device: Realtek ALC887-VD

Memory: RAM: 7904 Mb

Miscellaneous: UI Language: English LANG: en_US.UTF-8 Microphone: Not set Total Hard Disk Space Available: 930696 Mb Largest Free Hard Disk Block: 718835 Mb

Installed software:

Recent Failure Reports:

Tele42 commented 10 years ago

@deri82 you know the drill by now, the devs need a CrashID to look into this.

Half-Shot commented 10 years ago

Does this happen every time for you. I get it about 4/5 times.

kisak-valve commented 7 years ago

Hello @deri82, if you're still experiencing this issue on an up to date system, please open a new issue report in the Source-1-Games issue tracker.