Closed AntiSol closed 6 years ago
Hello @AntiSol, are you still experiencing this issue on an up to date system?
what happens when you try it?
This works fine on my test box which has pulseaudio disabled, but I don't have an EMU10k1 to try off hand.
Failed to open digital audio driver Couldn't open OAL device.
is the line of interest from the opening post, hinting that .alsoftrc or .asoundrc doesn't point to real hardware.
I don't have any friends online at the moment to test, if you could message me (antisol666) on steam that would help, I have steam running on that PC and have re-enabled the 'play notification sound when a message arrives' option. If I immediately go offline when you send me a messge, steam has crashed and it's still an issue.
I'm very dubious that there's any config issue. I do a lots of different audio stuff on this machine with many different programs, aand everything works perfectly fine except steam. This machine does have multiple sound devices, so it's possible that you're trying to use the wrong one (I've seen this before, hence the .asoundrc). But if that was the case I'd expect to hear the output on the other device, not have the client crash.
.asoundrc:
type hw
card Live
}
ctl.!default {
type hw
card Live
}
.alsoftrc:
layout_STEREO = fl=-30, fr=30
format = AL_FORMAT_STEREO16
cf_level = 0
sources = 256
frequency = 44100
period_size = 1024
periods = 4
stereodup = false
excludefx =
slots = 4
sends = 2
drivers = alsa,pulse
[alsa]
device = default
capture = default
mmap = true
[oss]
device = /dev/dsp
capture = /dev/dsp
[port]
device = -1
[solaris]
device = /dev/audio
[wave]
file =
Looks like this has been fixed at some point in the 3 years since I raised the ticket. Thanks for the help debugging and for the quick responses.
Thanks for retesting, closing.
I have pulseaudio installed but it's not usually running.
Steam runs fine, but as soon as anybody sends me a message, steam dies with the following
This does not happen if pulseaudio is running, but pulseaudio causes its own issues on my system, so this is not an acceptable workaround.
To replicate:
System information:
I'm not sure what the emicro sound card listed here is, it could be the built-in sound device, which is disabled. Or maybe it's the chip in my actual sound card - I'm actually using a Creative Labs SB Live! EMU10k1 (rev 0a) (as listed by lspci)
IMHO steam should simply ignore pulseaudio entirely and just use alsa, with which pulseaudio is backwards compatible.
But it definitely shouldn't just crash because it can't play a sound!