ValveSoftware / steam-for-linux

Issue tracking for the Steam for Linux beta client
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Team Fortress 2 crashes with nvidia-experimental-310 #965

Closed MitchK closed 11 years ago

MitchK commented 11 years ago

I'm using Bumblebee (optirun) and nvidia-experimental-310

Here is the output:

Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
unlinked 0 orphaned pipes
Gtk-Message: Failed to load module "overlay-scrollbar"
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 9: reading configurations from ~/.fonts.conf is deprecated.
[0127/180751:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Generating new string page texture 2: 48x256, total string texture memory is 49,15 KB
Generating new string page texture 3: 256x256, total string texture memory is 311,30 KB
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Adding license for package 0
Adding license for package 22
Adding license for package 609
Adding license for package 2625
Adding license for package 11614
Adding license for package 13397
Adding license for package 16222
Adding license for package 16549                                                                                                                                                                
Adding license for package 19138                                                                                                                                                                
roaming config store loaded successfully - 1044 bytes.                                                                                                                                          
migrating temporary roaming config store                                                                                                                                                        
ExecCommandLine: "/home/michael/.local/share/Steam/ubuntu12_32/steam"
Generating new string page texture 70: 128x256, total string texture memory is 131,07 KB
Generating new string page texture 71: 128x256, total string texture memory is 442,37 KB
Generating new string page texture 72: 64x256, total string texture memory is 507,90 KB
Generating new string page texture 73: 32x256, total string texture memory is 540,67 KB
System startup time: 10,05 seconds
ExecCommandLine: "/home/michael/.steam/root/ubuntu12_32/steam steam://open/driverhelperready"
ExecSteamURL: "steam://open/driverhelperready"
Generating new string page texture 85: 256x256, total string texture memory is 393,22 KB
Generating new string page texture 93: 256x256, total string texture memory is 802,82 KB
Generating new string page texture 94: 384x256, total string texture memory is 1,20 MB
Generating new string page texture 95: 128x256, total string texture memory is 1,33 MB
Installing breakpad exception handler for appid(steam)/version(1359221069_client)
Game update: AppID 440 "Team Fortress 2", ProcID 4315, IP 0.0.0.0:0
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Steam: An X Error occurred
X Error of failed request:  BadWindow (invalid Window parameter)
Major opcode of failed request:  20 (X_GetProperty)
Resource id in failed request:  0x3e00070
Serial number of failed request:  10526
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/bin/./libsteam.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/bin/./libsteam.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen ./libsteam.so error=./libsteam.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/bin/libsteam.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/bin/libsteam.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
SDL video target is 'x11'
SDL video target is 'x11'
SDL failed to create GL compatibility profile (whichProfile=0!
This system supports the OpenGL extension GL_EXT_framebuffer_object.
This system supports the OpenGL extension GL_EXT_framebuffer_blit.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
This system DOES NOT support the OpenGL extension GL_APPLE_fence.
This system supports the OpenGL extension GL_NV_fence.
This system supports the OpenGL extension GL_ARB_sync.
This system supports the OpenGL extension GL_EXT_draw_buffers2.
This system supports the OpenGL extension GL_EXT_bindable_uniform.
This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
This system supports the OpenGL extension GL_ARB_map_buffer_range.
This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
This system supports the OpenGL extension GL_ARB_occlusion_query.
This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
This system supports the OpenGL extension GL_ARB_framebuffer_object.
This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
This system supports the OpenGL extension GL_ARB_debug_output.
This system supports the OpenGL extension GL_EXT_direct_state_access.
This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
This system supports the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
This system supports the OpenGL extension GL_NVX_gpu_memory_info.
This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
GL_NV_bindless_texture: DISABLED
GL_AMD_pinned_memory: DISABLED
GL_EXT_texture_sRGB_decode: AVAILABLE
[VGL] NOTICE: Pixel format of 2D X server does not match pixel format of
[VGL]    Pbuffer.  Disabling PBO readback.
saving roaming config store to 'sharedconfig.vdf'
Installing breakpad exception handler for appid(gameoverlayui)/version(20130125215807_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
roaming config store 2 saved successfully
Gtk-Message: Failed to load module "overlay-scrollbar"
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
Fontconfig warning: "/etc/fonts/conf.d/50-user.conf", line 9: reading configurations from ~/.fonts.conf is deprecated.
[0127/180813:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
Using breakpad crash handler
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(440)/version(5191_client)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561197985600996 [API loaded yes]
Steam_SetMinidumpSteamID:  Setting Steam ID:  76561197985600996
GL_NVX_gpu_memory_info: AVAILABLE
GL_ATI_meminfo: UNAVAILABLE
GL_NVX_gpu_memory_info: Total Dedicated: 2096960, Total Avail: 2097152, Current Avail: 2052576
GL_MAX_SAMPLES_EXT: 32
Gtk-Message: Failed to load module "overlay-scrollbar"
[0127/180815:ERROR:resource_bundle.cc(411)] Failed to load /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/cef_gtk.pak
Some features may not be available.
[0127/180815:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2301 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2301 MHz, Processor: GenuineIntel
GlobalMemoryStatus: 4294967295
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/tf/bin/game_shader_dx6.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/tf/bin/game_shader_dx6.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2/bin/game_shader_dx6.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2/bin/game_shader_dx6.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/tf/bin/game_shader_dx7.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/tf/bin/game_shader_dx7.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2/bin/game_shader_dx7.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2/bin/game_shader_dx7.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/tf/bin/game_shader_dx8.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/tf/bin/game_shader_dx8.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2/bin/game_shader_dx8.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2/bin/game_shader_dx8.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/tf/bin/game_shader_dx9.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/tf/bin/game_shader_dx9.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
 failed to dlopen /home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2/bin/game_shader_dx9.so error=/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2/bin/game_shader_dx9.so: Kann die Shared-Object-Datei nicht öffnen: Datei oder Verzeichnis nicht gefunden
IDirect3DDevice9::Create: BackBufWidth: 1366, BackBufHeight: 768, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
The program 'hl2_linux' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadDrawable (invalid Pixmap or Window parameter)'.
  (Details: serial 143 error_code 9 request_code 14 minor_code 0)
  (Note to programmers: normally, X errors are reported asynchronously;
   that is, you will receive the error a while after causing it.
   To debug your program, run it with the --sync command line
   option to change this behavior. You can then get a meaningful
   backtrace from your debugger if you break on the gdk_x_error() function.)
Missing shutdown function for DevShotGenerator_Init() : DevShotGenerator_Shutdown()
Missing shutdown function for MapReslistGenerator_Init() : MapReslistGenerator_Shutdown()
Missing shutdown function for COM_InitFilesystem( m_StartupInfo.m_pInitialMod ) : COM_ShutdownFileSystem()
Missing shutdown function for Steam3Client().Activate() : Steam3Client().Shutdown()
/home/michael/.local/share/Steam/SteamApps/gamersmike/Team Fortress 2/hl2.sh: Zeile 72:  4321 Speicherzugriffsfehler  (Speicherabzug geschrieben) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
Game removed: AppID 440 "Team Fortress 2", ProcID 4321 
saving roaming config store to 'sharedconfig.vdf'
roaming config store 2 saved successfully```
IvanVojtko commented 11 years ago

I can confirm this error. And not just TF2.

gdrewb-valve commented 11 years ago

Is this still active with recent drivers?

gdrewb-valve commented 11 years ago

Closing pending confirmation that this still happens.

IvanVojtko commented 11 years ago

Optirun was problem. When I tried primusrun, all was great. (Nvidia Optimus, bumblebee, etc...)