I found that for applications developed with the steamvr2.0 SDK, the picture is normal at the head display end, but the picture on the PC end is deformed, and the picture will become a little narrow. And this kind of situation only occurs when rift or rift s is used.
I compared the applications developed by the steam1.0 SDK and the steam2.0 SDK, and I am sure that this is the problem caused by the steam2.0 SDK.
Hello!
I found that for applications developed with the steamvr2.0 SDK, the picture is normal at the head display end, but the picture on the PC end is deformed, and the picture will become a little narrow. And this kind of situation only occurs when rift or rift s is used.
I compared the applications developed by the steam1.0 SDK and the steam2.0 SDK, and I am sure that this is the problem caused by the steam2.0 SDK.
Please solve this problem! thank you.
(SteamVR Unity Plugin 2.7.3 (sdk 1.14.15))