Open dpggit opened 5 years ago
Not sure where that’s coming from. Can you post a line number or the full log? Does this happen with newer versions?
On Tue, Oct 29, 2019 at 4:53 PM dpggit notifications@github.com wrote:
I get the error "Disconnecting is no longer implemented" usintg Unity 2018.3.13f1 and SteamVR 2.4.5 when i try to generate actions
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Still happening with Steamvr 2.5, cant generate actions
Disconnecting is no longer implemented UnityEditor.AssetDatabase:Refresh() Valve.VR.SteamVR_Input_Generator:BeginGeneration() (at Assets/SteamVR/Input/Editor/SteamVR_Input_Generator.cs:59) Valve.VR.SteamVR_Input_EditorWindow:SaveFile() (at Assets/SteamVR/Input/Editor/SteamVR_Input_EditorWindow.cs:816) UnityEditor.EditorApplication:Internal_CallDelayFunctions()
as of 2018.3 they removed a feature. see:
https://docs.unity3d.com/ScriptReference/PrefabUtility.DisconnectPrefabInstance.html
so any code using that needs to have it removed. just look for PrefabUtility.DisconnectPrefabInstance and comment out/remove the lines. as of 2018.3 the prefab system got a major overhaul so that function no longer works. hope this helps
I get the error "Disconnecting is no longer implemented" usintg Unity 2018.3.13f1 and SteamVR 2.4.5 when i try to generate actions