Open danfitz7 opened 4 years ago
I've seen this as a bogus error on Ubuntu. Can you make sure that you have libsdl2-2.0-0 installed?
If yes, and it still happens, running unity with strace ./Unity...whatever
might or might not give some insight.
I did not have libsdl2-2.0-0 installed, but it did not help.
I can't find anything relevant in strace
Unity, but here's the output anyway (75.8MB text file!).
strace_unity.txt.tar.gz
I've seen this as a bogus error on Ubuntu. Can you make sure that you have libsdl2-2.0-0 installed?
If yes, and it still happens, running unity with
strace ./Unity...whatever
might or might not give some insight.
Would reinstalling anything be likely to help? Or installing from a different source?
Probably not.
In the strace output you posted vrclient.so is successfully opened
open("/home/dfitzgerald/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrclient.so", O_RDONLY|O_CLOEXEC) = 96
Clearly the error message is wrong and vrclient.so was found. In my earlier case I think it was because vrclient.so tried and failed to open sdl2.
Are you launching unity with the run.sh script from the steam runtime as described here? https://github.com/ValveSoftware/SteamVR-for-Linux#runtime-requirements
Perhaps any other missing libraries in the output of ldd ~/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrclient.so
?
Probably not.
In the strace output you posted vrclient.so is successfully opened
open("/home/dfitzgerald/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrclient.so", O_RDONLY|O_CLOEXEC) = 96
Clearly the error message is wrong and vrclient.so was found. In my earlier case I think it was because vrclient.so tried and failed to open sdl2.
Are you launching unity with the run.sh script from the steam runtime as described here? https://github.com/ValveSoftware/SteamVR-for-Linux#runtime-requirements
Perhaps any other missing libraries in the output of
ldd ~/.local/share/Steam/steamapps/common/SteamVR/bin/linux64/vrclient.so
?
Running Unity Editor in the Steam Runtime seems to have solved the issue.
~/.steam/steam/ubuntu12_32/steam-runtime/run.sh ~/Unity/Hub/Editor/2019.3.7f1/2019.3.11f1/Editor/Unity
Note this is the runtime for the Steam installed on the system, not the runtime-environment downloaded as-per https://github.com/ValveSoftware/steam-runtime
According to the SteamVR-for-Linux readme.md, "Unity development is not currently supported.". But it seems to be. Is that old info?
However, I also tried upgrading my graphics driver to nvidia-430. I don't think that helped with Error 102, but now Steam is broken with error popup on start:
glXChooseVisual Failed
Seems to be this: https://github.com/ValveSoftware/steam-for-linux/issues/5778 Which is strange because "NVIDIA cards require version 430.26 of the NVIDIA Driver or above and to use the SteamVR Beta" - how do devs install the nvidia drivers? I reverted to the 410 driver - didn't help. I can still launch vrmonitor and SteamVR seems to work, but I'm not sure how it's functionality will be limited without Steam working.
I am trying to use the SteamVR plugin for Unity3d Engine on a linux system. When I run the Simple Sample Scene, I get the following error:
XR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_VRClientDLLNotFound: "vrclient Shared Lib Not Found (102)"!
The scene runs, but not in VR as expected.
SteamVR and Steam both work just fine - I can run SteamVR Home, visit environments, play games, etc. The problem seems to be that the Unity plugin can't find the SteamVR share library(s).
System Information: *Lenovo P51 Ubuntu 16.04 LTS 64-bit -processor: Intel® Core™ i7-7820HQ CPU @ 2.90GHz × 8 -graphics: Quadro M2200 -Graphics Driver: Nvidia 410.78
Unity 2019.3.10f (Also tried 2018.4.21f1 - same result)
HTC Vive V1 (plus a Vive Tracker)
Steam Client installed with Ubuntu package manager (I also tried installing from official .deb package - no luck) -Steampackage versions: 1586022601 Steam AP v020 -The error happens if I run SteamVR with no betas, SteamVR Beta, or SteamVR linux_temp Beta
SteamVR 1.10.32 (1584924836) SteamVR System Report: https://gist.github.com/danfitz7/8aad64c5481f56ec7a9b26edf5c4a262
I also tried running SteamVR by itself without the Steam Client by launching it directly
~/.local/share/Steam/steamapps/common/SteamVR/bin/vrmonitor.sh
That output is here: https://gist.github.com/danfitz7/61735d7e797034d35e4278f54b955c3b ...same result.I also tried downloading the steam runtime (following a seemingly similar issue) and launching Steam with that directory set as the STEAM_RUNTIME env var, then launching SteamVR. Same result.