Open CarlMeme opened 3 years ago
odd, that should work. I'll take a look at it and get back to you
Hi again, I have tried with some different Unity releases and still get the same error. The DLL file it is complaining about is there, but I lack knowledge to begin debugging it. Have you been able to replicate the problem?
I also have this issue, when setting it up as a VR project and when importing it without the VR template. Anyone find any solutions yet?
I have the same issue. Works with 2019 but not 2020.3.13f1
same here
This is still causing me problems in 2022.1b with the official XR Plugin system and Valve's OpenVR XR loader; symlinking libXRSDKOpenVr.so
and libopenvr_api.so
to ${PROJECT_ROOT}/lib/x64/
alleviates it, but this comes from PackageCache and thus needs redone across dev machines and can't be checked into source control. I can't seem to get the same result with any edits to the asmdefs.
The solution by @Dessix works for me as well, would love this to be resolved officially by Unity or Valve or whoever's end is causing the issue here.
@Dessix How can I go about doing that? By project root do you mean the root of the unity project, because I don't see the /lib/x64 directory?
My system specs are: Ubuntu 20.04.2 LTS Nvidia GTX 1080 using the 460 driver Unity 2020.3.2f1 Vive Pro Eye
I have installed the plugin as per the instructions from this guide: https://valvesoftware.github.io/steamvr_unity_plugin/articles/Quickstart.html When playing the sample scene as the guide suggests nothing is showing in the VR headset and I get the following output to the console:
I have tested the same setup with the same guide on a Windows installation and have no problems there, so it seems to be a Linux problem.
I have also tested that the VR headset works in Linux with SteamVR and have no issues there.
Is there something I am missing or doing wrong when using the plugin in Linux?