ValveSoftware / steamvr_unity_plugin

SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
BSD 3-Clause "New" or "Revised" License
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DirectX12 + SteamVR + Unity #991

Open jorgerubio1 opened 2 years ago

jorgerubio1 commented 2 years ago

Hi!, We are currently developing an AR app that is rendered in desktop and streamed to any headset using SteamVR plugin and OpenXR plugin.

Everything is working perfect with DirectX 11 but when we switch to DirectX 12 with the purpose of using Raytracing features, it is not streamed to the "headset".

We are wondering if the SteamVR Unity plugin supports DirectX 12. We've found this information with a big No, but it is from 1 year ago: https://forum.unity.com/threads/hdrp-steamvr-dx12-not-working.1004336/

Thanks.

1runeberg commented 2 years ago

Hi - we do have support for dx12 in steamvr itself. however, as far as i'm aware, unityxr still has dx12 as experimental at the moment. but we can enable dx12 for now in the unityxr-plugin (not the legacy one, but the new plugin that uses Unity's XR architecture). will post here for updates.

however, please note we highly suggest using Unity's OpenXR plugin instead as this is where our efforts are as well (OpenXR) at the moment.

jorgerubio1 commented 1 year ago

Is there any updates with unityxr-plugin or Unity's OpenXR? thanks.