Open montoulieu opened 4 years ago
HI @montoulieu - this looks like a culling issue. Can you provide repro steps on a new project? ASlso, do you mean that the issue also exists with our SteamVR Plugin (Pre-Unity XR archi)?
Hey @1runeberg, thanks for getting back to me on this, and no I just meant the SteamVR plugin with the current Unity XR architecture.
Here are some repro steps I tried today using Unity 3D 2020.1.9:
I'm on a Valve Index using the latest SteamVR beta.
Hope that helps, let me know if I can assist with anything else!
Hey there, I've been running into an issue with lighting and have been trying to narrow down what's causing it.
With all of my lights I've noticed that at certain distances they will start cutting off parts in either the left or right eye depending on what orientation the player is looking at them.
I was able to reproduce the issue in a new project with steamVR, the unity-xr-plugin, multi-pass rendering and post processing enabled.
Here is a video example from the right eye perspective, but this affects both eyes causing a weird flickering issue: https://imgur.com/a/0oAVIH4
I'm not certain if this is a Post Processing package issue or with the xr plugin, but was hoping someone could help point me in the right direction.
Thanks!