Closed jensteinkamp closed 3 years ago
I don't think this plugin supports webgl since webgl doesn't support native dlls.
The plugin works wonderfully with webGL, except for this recent error. I am using the amazing SteamVR emulator to publish projects to webGL using Unity, SteamVR has so many amazing tools. This has been a great resource for teaching during Covid-19. some examples: https://classes.dma.ucla.edu/Fall20/156-1/projects/examples/A_vote_primitives_player jsteinkamp.com/home Here are some notes on how to setup a webGL with your software: http://users.design.ucla.edu/~cariesta/3DCourseNotes/html/webgl_post_process.html
What was the resolution here? I'm surprised it works with webgl, but that's great 🙂
Thanks! I was surprised too, with Covid I had some time to experiment, it was a little tricky to get post processing ambient occlusion to work. The resolution is based on the browser size because I use this plugin from github: better-unity-webgl-template https://github.com/greggman/better-unity-webgl-template I imagine my bug listed might occur with VR as well when migrating from Unity 2019 to 2020, I did not test it.
Can you let me know if the problem can be fixed?
When I migrate a 2019 project to 2020 SteamVR is not happy. I am publishing to webGL.
MY steps: Make a copy of the entire project to a new folder
Delete SteamVR and SteamVR_Resources folders and meta files from Assets
ADD the new project to the Hub
Change the Unity Version to 2020.1.6f1
Confirm the upgrade.
XR error message again, even though I deleted SteamVR
Import SteamVR
It automatically set up the XR plugin for me.
Tried publishing it listed 151 errors. Then tried to update itself.
Nothing published
It made a SteamVR Resources folder
This seems to happen with any file I try. It is very easy to reproduce.