Vampurica / DZMS-DayZMissionSystem

A logic and useability rewrite of the DayZChernarus Mission System
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Only 1 AI spawns per mission/Doesn't despawn when complete (might be the same issue) #34

Closed anthonypull closed 10 years ago

anthonypull commented 10 years ago

I keep running into two major problems that I havent seen anyone else talk about yet...

First is that only one AI spawns at each mission... they all seem to spawn right with vehicles and boxes and whatnot but with only 1 enemy it's too much gain for very little challange.

The second problem (which may fix itself when the first is resolved) is that killing the AI (and taking out the plane in the cargo drop mission) does not complete the mission and therefore does not allow new missions to spawn.

Everything is pretty much at stock settings. I've tried running it solo as well as along side of DZAI, same result either way.

Vampurica commented 10 years ago

I haven't seen this before. If you post an RPT for me to look through I may be able to point you in the right direction.

anthonypull commented 10 years ago

Ya know what it's the damnedest thing.. I fixed it and here is how.

I downloaded an older version of this (labeled as 1.0fin) and grabbed the DZMSAISpawn.sqf file and put it in place of the same file in the NEWER version. I am now running the new version of the mod with the old version of DZMSAISpawn.sqf with NO problems, it is running 100% flawlessly.

No idea, but thanks for the response. If this is something that draws your interest let me know I wouldn't mind sharing my server PBO with you.