however, the game json use aren't really character json bc they include impermanent details like current equipment, health, etc
really these game json are character_status json
so we should split character json from character_status json, the latter of which will fluctuate at narrative locations and therefore should include narrative location meta
a party_status then becomes a collection of character_status that share location meta
and a conflict_start_report is a collection of party_status, goals for each party, and any notable starting or environmental conditions eg ambush, prepared etc
under #33 we have character JSON
however, the game json use aren't really character json bc they include impermanent details like current equipment, health, etc
really these game json are character_status json
so we should split character json from character_status json, the latter of which will fluctuate at narrative locations and therefore should include narrative location meta
a party_status then becomes a collection of character_status that share location meta
and a conflict_start_report is a collection of party_status, goals for each party, and any notable starting or environmental conditions eg ambush, prepared etc