Open XenoTheStrange opened 6 months ago
1+ on this. Dumping the stack trace:
Exception ticking default935080 (at (194, 0, 95)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref FDEFE48D] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch4 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch3 (Verse.Game)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
The trails seem to cause lag by continuing to exist long after being fired. Also the lines sticking around are bothersome in general.
Rimworld version: 1.4.3704 rev896 Linux