when you have the menu open all monsters will be deactivated. so they are technically gone. their id will be -1. if you have the menu open and try to toggle the monsters, it cant find an id, and will send the camera to the outer, black area outside the room.
//fixed it by simply saying: if menu is NOT open, then toggle.easy, but i didnt notice this bug before ;-)
when you have the menu open all monsters will be deactivated. so they are technically gone. their id will be -1. if you have the menu open and try to toggle the monsters, it cant find an id, and will send the camera to the outer, black area outside the room.
//fixed it by simply saying: if menu is NOT open, then toggle.easy, but i didnt notice this bug before ;-)