Open CatbotTsumi opened 1 year ago
a workaround seems to be that if you add any kind of delay after the move(s), it will work as expected.
Is the problem with the speed that the token moves at? Otherwise, I don't see a difference between the two videos.
Find The Culprit has helped me figure out that Auto-Rotate is causing an issue with Monk's Active Tile Triggers.
When trying to do a
Move
action within MATT, it ignores theDuration (sec)
parameter.Example aims to move the tiger to the circle with
10
for theDuration (sec)
parameter.Would love to see this fixed~!