Closed justzick closed 2 months ago
RSI Diff Bot; head commit 0a61f3c8766654fae4068ad89439f474455983a6 merging into c06ab97b8ec0d6aa0a854601ebc02ead901ad988 This PR makes changes to 1 or more RSIs. Here is a summary of all changes:
| State | Old | New | Status | --- | --- | --- | --- | | sniperscope | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Actions/scope_actions.rsi/sniperscope.png) | Added
| State | Old | New | Status | --- | --- | --- | --- | | armor-piercing | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi/armor-piercing.png) | Added | base-spent | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi/base-spent.png) | Added | base | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi/base.png) | Added | expanding | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi/expanding.png) | Added | tip | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi/tip.png) | Added
| State | Old | New | Status | --- | --- | --- | --- | | armor-piercing | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi/armor-piercing.png) | Added | base-spent | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi/base-spent.png) | Added | base | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi/base.png) | Added | explosive | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi/explosive.png) | Added | incendiary | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi/incendiary.png) | Added
| State | Old | New | Status | --- | --- | --- | --- | | armor-piercing | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/medium_casing.rsi/armor-piercing.png) | Added | base-spent | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/medium_casing.rsi/base-spent.png) | Added | base | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/medium_casing.rsi/base.png) | Added | expanding | ![]() | ![](https://raw.githubusercontent.com/justzick/just-nuclear-14/0a61f3c8766654fae4068ad89439f474455983a6/Resources/Textures/_Nuclear14/Objects/Weapons/Guns/Ammunition/Casings/medium_casing.rsi/expanding.png) | Added
Edit: diff updated after 0a61f3c8766654fae4068ad89439f474455983a6
• The bullet system has been redesigned in accordance with the game's canons, new sprites have been added.
• All new types of cartridges have been given crafts and specialized boxes. • Melee weapons have been greatly enhanced.
• All sniper rifles and missile launcher have been given a scope different in range. • Some guns now require more strength to wield than 3.
okay now this is hype
closed as unfinished
Description
I reopened this #473 for technical reasons. This PR assumes a significant change in the balance of all weapons.
I've never played on the N14 server and don't know about the balance state. On the RU server (which is what I'm doing this for initially) everything is significantly different due to the difference in online, I guess. I need suggestions on rebalancing for your server, then I'll change all the weapon prototypes myself, or I'll just add mechanics, and someone else will change the prototypes (I'm still going to change it downstream, specially for Corvax).
TODO