This module will use Sequencer, Tagger, JB2A spell effects and socketlib to create advanced spell functionality without relying on finicky macros to do the heavy lifting.
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[Suggestion] Allow Dice So Nice Elemental Dice options #81
Dice so Nice recognizes dice syntax to allow for damage types per roll. For example if you roll 2d6[fire] it will actually roll "Fire" themed dice.
Here's a [force] variant
Would it be possible to have these [tags] at the end of certain die rolls if desired? (Eg, Magic Missile, Eldritch Blast, etc)
Dice so Nice recognizes dice syntax to allow for damage types per roll. For example if you roll 2d6[fire] it will actually roll "Fire" themed dice. Here's a [force] variant
Would it be possible to have these [tags] at the end of certain die rolls if desired? (Eg, Magic Missile, Eldritch Blast, etc)