VazkiiMods / Botania

A tech mod for Minecraft themed around the magic of nature and plant life.
http://botaniamod.net/index.html
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Towards a void Nether in GoG #4340

Open williewillus opened 1 year ago

williewillus commented 1 year ago

Mod Loader

Both Fabric and Forge (I confirm that I have tested both loaders and will specify both loader versions below)

Minecraft Version

1.19+

Botania version

1.19

Modloader version

N/A

Modpack info

No response

The latest.log file

N/A

Issue description

We want to make the nether void in GoG eventually. Some content needs access if that happens.

List from Adarsh#4441 on Discord:

Currently we need a way to get the following:

afaik those are the only things gating progression in gog

Steps to reproduce

No response

Other information

No response

zacharybarbanell commented 1 year ago

Mushrooms, Nether Wart, Soul Sand, and Netherrack would be obtainable with #4313:

Mushroom "purification" would be nice but is not necessarily required, since Mooshrooms can spawn from the Cocoon.

anoomolu commented 1 year ago

Pixie Dust is needed to make the Loonium, which is gated behind the Elven Portal. Ways to get the items you mentioned are still required for progression pre-Loonium.

anoomolu commented 1 year ago

Quick mockup of what the nether spawn island could look like. It has enough netherrack for a player to manage comfortably until they make a conjuration catalyst for renewable netherrack, as well as Crimson and Warped Nylia for the respective fungi. Lava is renewable using dripstone. image

zacharybarbanell commented 1 year ago

Several smithing templates (including netherite upgrade) are unobtainable in 1.20

anoomolu commented 1 year ago

Several smithing templates (including netherite upgrade) are unobtainable in 1.20

If they’re part of vanilla loot tables, your loonium changes should cover that I reckon. The tide trim would come from rolling the guardian/elder guardian tables in monuments like you mentioned on disc.

anoomolu commented 1 year ago

More details here

anoomolu commented 9 months ago

Making the Nether fungi usable in the Rune of Earth recipe would mean a separate Nether mushroom -> overworld mushroom recipe isn't needed. Shrooms can be acquired from shearing mooshrooms (from a cocoon), the wandering trader or the bedrock ceiling anyways.

Also seems like changing the generator type in the world preset json from minecraft:nether to botania:skyblock lets you create a void nether, but when leaving and rejoining, sends you to an island in the nether (with water, roots and all). Probably related to island ownership, maybe just create an island around any portal made and don't apply island ownership?

anoomolu commented 7 months ago

Wither cages are easily buildable with the End Portal Frame recipe. I'm not sure how this can be fixed on GoG's side, considering it'd require removing a vanilla block from the default wither_immune tag.