Open GrzechuGrek opened 7 years ago
While I would really like 3, and I don't care about 1&2, number 4 confuses me. Why can't you just convert them to mp3? It's not hard, and there are many free programs available.
Convert between compressed formats may be negative impact to sound quality.
Other thing is law. Maybe MP3 is popular and supported by "all" devices indeed, but this is reserved format, belongs to certain autors/comanies, bounded by software/format patents, while OGG format is open and free to many uses(especially for commercial projects without a patent/licence fee.).
Also OGG has bit better compress-quality ratio. So, even if I must convert recorded/uncompressed music, I choose OGG format rather than MP3.
A has a few ideas:
event.customMusic1 = Music1 # Block non powered event.customMusic2 = Music2 # Block is powered
This can be usefull for players to specify event music for base/home location and other custom events(from other mods example)
event.specificBlocks.ID.x = Music
ID denotes specified block and "x" denotes how many blocks must be in player's range to start play of music. This can be use to specify music if for example player enter to stronghold etc.
event.Horde.4 = HordeMusic # Music play if there is 4 hostile mobs. If value not specified then
default(6).
event.underground.40 = UnderMusic event.deepUnderground.15=DeepMusic event.highUp.130=HighMusic event.dying.2=DyingMusic etc.