I've observed these tasks always completing automatically but now that i'm testing this, I see it completes as the patient wakes up shortly after the damage is applied as there's no bleeding and he is already stable
Something that would be cool is, instead of only stabilizing the patient, having to do a surgery on him so he gets 100% of the health back.
With this the players would need to bring the patient to an hospital or medical vehicle to do a surgery and then bring him back to his village.
I've observed these tasks always completing automatically but now that i'm testing this, I see it completes as the patient wakes up shortly after the damage is applied as there's no bleeding and he is already stable
Something that would be cool is, instead of only stabilizing the patient, having to do a surgery on him so he gets 100% of the health back.
With this the players would need to bring the patient to an hospital or medical vehicle to do a surgery and then bring him back to his village.
*Tested with ACE and CBA only