VecPP / cste_math

High-Precision compile-time scalar math
BSD 3-Clause "New" or "Revised" License
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Arbitrary precision float #5

Open FrancoisChabot opened 6 years ago

FrancoisChabot commented 6 years ago

We Ideally need need an arbitrary-precision float type to do intermediate calculations on. This is going to be necessary in order to achieve accuracy when handling long double

FrancoisChabot commented 6 years ago

Work on this has been moved to https://github.com/VecPP/ap_math