Open CouleeApps opened 1 year ago
This issue is important to me -- when doing video game reverse-engineering when symbols are available, having local variable information as well would be immensely useful!
Support for loading stack locals from DWARF added in 4.1.5496-dev
What is the feature you'd like to have? I want the various Debug Info loaders to create named/typed local variables within functions for the debug info formats that supply this information. This is more than just argument variables, and will likely need the concept of "this stack slot/register is valid for this name+type in this range," which is not exposed to DebugInfo at this time.
Is your feature request related to a problem? I want to load ALL the debug info
Are any alternative solutions acceptable? Not as far as I can tell
Additional Information: CC #695
Other decompilers support this in various capacities, so we should be able to as well