Closed saagarjha closed 1 year ago
I can't reproduce this with 3.2.3937-dev
- are you still running into this problem?
Yes. I tried disabling all plugins by launching Binary Ninja with the -p flag too and it didn't help, so I'm not sure if I have any additional configuration I can disable temporarily to try to figure out what's going on?
This is because structure class__TtC10Foundation7IOActor
has one member void* $defaultActor
at offset 0xfeedfacf
, so we're trying to print padding for 0xfeedface
bytes. Trying to create, tokenize, and display ~4GB is definitely NOT the right approach here. The fix I have in mind is tracked by https://github.com/Vector35/binaryninja-api/issues/3758
Note we have another fix in testing tracked under https://github.com/Vector35/binaryninja-api/issues/3600
This was fixed in builds >= 3.2.3971 (with #3600 )
Version and Platform (required):
Bug Description: If I open the types tab for Foundation Binary Ninja quickly uses massive amounts of memory.
Steps To Reproduce: Please provide all steps required to reproduce the behavior:
Expected Behavior: The type list shows up.
Additional Information: Please add any other context about the problem here. Foundation.zip