The mod is working better than ever, just wanted to start off by saying thank you.
Now to the issue I'm running into and wondering if you could help. Right now, when I assign miners to a mining ship, it seems that it's ignoring the logic I've inserted into civilianfleets_signals.xml and going with something entirely separate.
I'm not seeing the debug "[Scripts] 26163.68 *** aicontext<order.dock,0x923ed>: Civ Fleet beginning sync: broadcast from Commander TM-I-HOP01``` like I do for traders with my mining fleet. Is it possible that lib.request.orders isn't catching a mining ship assigned to a mining ship?
Hello once again vectorial,
The mod is working better than ever, just wanted to start off by saying thank you.
Now to the issue I'm running into and wondering if you could help. Right now, when I assign miners to a mining ship, it seems that it's ignoring the logic I've inserted into civilianfleets_signals.xml and going with something entirely separate.
I'm not seeing the debug "[Scripts] 26163.68 *** aicontext<order.dock,0x923ed>: Civ Fleet beginning sync: broadcast from Commander TM-I-HOP01``` like I do for traders with my mining fleet. Is it possible that lib.request.orders isn't catching a mining ship assigned to a mining ship?