Open Docwho1983 opened 1 year ago
Hi there!
X4's engine do not have good string support (at least this is my impression) so if we want to do this, we will have to hard-code the logic for 0-9, 10-99, and the remaining (i.e., the default case).
And I think we can do this.
We will have to look at the relevant code:
And add if-cases to it. This also means we will have to add in extra language strings in the t-folders.
In theory, there will be at most around 10-20 civilian fleets in operation at the same time (late game will probably see them converted into station traders for better management), but realistically, fleet numbers will likely reach the 3-digits when fleet leaders start dying to enemy ships in the end-late game.
Some thoughts:
This has some interesting implications; if this works in a general way, then #22 will become sensible.
Could we add 00 in front of the 1-9 fleets and then 0 infront of the 10-99 fleets?
So that the fleets will line up correctly in the fleet list. Just to make life easier.
Thanks.