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RAWIG
RAWIG (Roguelike Architecture, Written In Go) is ready to modify and expand roguelike architecture.
BSD 2-Clause "Simplified" License
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add specific option to back from all menuses
#62
VedVid
closed
5 years ago
2
Merge DropFromInventory and DropFromEquipment
#61
VedVid
closed
5 years ago
1
print slot name in equipment menu even if it is empty slot
#60
VedVid
closed
5 years ago
1
Change "GatherItemOptions" to "GatherObjectOptions"
#59
VedVid
closed
5 years ago
1
Error handling for UseItem in objects.go
#58
VedVid
opened
5 years ago
0
Add names of things
#57
VedVid
closed
5 years ago
1
Consumables with multiple uses
#56
VedVid
opened
5 years ago
1
Rework initialization empty map, that it won'r rely on global colour constants
#55
VedVid
closed
5 years ago
1
Crash with invalid input (new inventory system introduced in 3688c57aa6b09194351d05bb94dfb3c86bc8f479 )
#54
VedVid
closed
5 years ago
3
equipment implementation ideas
#53
VedVid
closed
5 years ago
6
clear turnSpent and spentTurn inconsistency
#52
VedVid
closed
5 years ago
1
After finishing menuses, polish Inventory and Equipment
#51
VedVid
opened
5 years ago
0
Add new helper function for rendering menu
#50
VedVid
opened
5 years ago
2
"turn spent" is another value that is passed infinitely - maybe it makes a sense to introduce a crude global variable for this?
#49
VedVid
closed
5 years ago
1
Think about messages buffer
#48
VedVid
closed
5 years ago
1
add GameData for easier arguments passing instead of passing large amount of params
#47
VedVid
closed
2 years ago
1
Add variation of OrderToCharacter with limit to letters (but both small and capital ones)
#46
VedVid
opened
5 years ago
0
[items] Instead of bool flags pickable, equippable etc, use enum
#45
VedVid
closed
5 years ago
1
Keep declaring objects, creatures and board as []*T, or start to use *[]*T? Also, keep pointers "explicit" or make them hidden?
#44
VedVid
closed
5 years ago
1
Can't remove Object from Objects by PickUp method of Creature
#43
VedVid
closed
5 years ago
2
Different structs for "items" and "dungeon features" - for now, both are Object
#42
VedVid
opened
5 years ago
2
Clean rendering functions
#41
VedVid
closed
5 years ago
1
Adjust attack functions that'll make creating destructible environment easy.
#40
VedVid
opened
5 years ago
0
Triple return from BacktrackPath is ugly :<
#39
VedVid
opened
5 years ago
0
Merge imports into import(...)
#38
VedVid
closed
5 years ago
1
Better and unified comment style.
#37
VedVid
closed
2 years ago
9
For pathfinding TODO: errors
#36
VedVid
closed
5 years ago
1
For pathfinding TODO: add tiles properties for nodes, because it doesn't makes much sense to pass both Nodes and Board to pathfinding algorithms
#35
VedVid
opened
5 years ago
0
For pathfinding TODO: comments
#34
VedVid
closed
5 years ago
2
For pathfinding TODO: add conditions, like special behaviour for blocked tiles, tiles that blocks sight...
#33
VedVid
closed
5 years ago
1
Implement graph traversing for nodes created from board
#32
VedVid
closed
5 years ago
5
Fixes some typos
#31
trayo
closed
5 years ago
3
Change name (the current one is too generic) before first release!
#30
VedVid
closed
5 years ago
1
Implement good pathfinding algorithm
#29
VedVid
closed
5 years ago
17
All layers under top object should be cleared!
#28
VedVid
closed
5 years ago
1
Player attacks corpses instead of moving through its coords.
#27
VedVid
closed
5 years ago
2
Clean move / attack code
#26
VedVid
closed
5 years ago
2
Function MoveOrAttack can't find targets
#25
VedVid
closed
5 years ago
1
Handle "takeTurn"
#24
VedVid
closed
5 years ago
1
Clear tiles under objects / creatures / etc
#23
VedVid
closed
2 years ago
6
Wrong layer of corpses
#22
VedVid
closed
6 years ago
1
add info about roguebasin python + libtcod tutorial by Jotaf
#21
VedVid
closed
5 years ago
1
Use switch-case instead of conditional chain for attack rolls
#20
VedVid
closed
5 years ago
1
Merge AIProperties and FighterProperties
#19
VedVid
closed
5 years ago
2
Change a way to create new entities
#18
VedVid
closed
5 years ago
1
Unify Monster and Creature nomenclature
#17
VedVid
closed
6 years ago
1
Update utilities_blt.go
#16
adam-weiler
closed
6 years ago
1
Update player.go
#15
adam-weiler
closed
6 years ago
0
Update objects.go
#14
adam-weiler
closed
6 years ago
0
Update monsters.go
#13
adam-weiler
closed
6 years ago
0
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