VedalAI / neuro-amongus

Among Us Plugin for Neuro-sama
GNU General Public License v3.0
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Add materials with valid shaders to line renderers to allow for proper colorization #18

Closed ScrubN closed 1 year ago

ScrubN commented 1 year ago

After combing through a few thousand Debug.Logs, theses seem to be the only shaders available in the base game:

[Message:     Unity] matName: MaskingShader (Instance) shaderName: Unlit/MaskShader
[Message:     Unity] matName: HighlightMat (Instance) shaderName: Sprites/Outline
[Message:     Unity] matName: Sprites-Default (Instance) shaderName: Sprites/Default

Unlit/MaskShader is affected by fog of war, Sprites/Outline behaved weirdly so I'm not touching it again, and Sprites/Default seemed to behave like a typical unlit shader.

In-game screenshot: image