Closed ScrubN closed 1 year ago
After combing through a few thousand Debug.Logs, theses seem to be the only shaders available in the base game:
Debug.Log
[Message: Unity] matName: MaskingShader (Instance) shaderName: Unlit/MaskShader [Message: Unity] matName: HighlightMat (Instance) shaderName: Sprites/Outline [Message: Unity] matName: Sprites-Default (Instance) shaderName: Sprites/Default
Unlit/MaskShader is affected by fog of war, Sprites/Outline behaved weirdly so I'm not touching it again, and Sprites/Default seemed to behave like a typical unlit shader.
Unlit/MaskShader
Sprites/Outline
Sprites/Default
In-game screenshot:
After combing through a few thousand
Debug.Log
s, theses seem to be the only shaders available in the base game:Unlit/MaskShader
is affected by fog of war,Sprites/Outline
behaved weirdly so I'm not touching it again, andSprites/Default
seemed to behave like a typical unlit shader.In-game screenshot: