Closed Alexejhero closed 1 year ago
I don't personally see any significant performance difference between this and main.
However, I did have the game crash upon closing, but doesn't seem reproducible:
This is a pretty bad way of implementing this, and I'm not sure if it's even necessary in the first place.
I will close this PR for now, if we need this later I will reimplement it in a different way.
After adding the ladders and platforms on airship the pathfinding seems to be pretty slow. If you have 10 tasks the paths update very slowly. Maybe this can help but im not sure how bad performance is.
@ScrubN review? 😳 👉👈