Related to issue 77:http://code.google.com/p/andors-trail/issues/detail?id=77
but not the same, so I posted it separately.
This is the biggest problem in the tavern in the first village, but it applies
elsewhere too:
There are a lot of drunks in the first tavern. After grinding in the snake cave
(etc), I feel like I have to play dodge-ball to navigate through the crowds of
drunks and tables, or else get stopped by the "drink, drink, drink" message for
the umpteenth time. playing with a 4-direction D-pad makes it almost
impossible, too.
Related: in the second town, why do we have the bed farthest from the front?
it's just extra hassle for the player, because the bed is a very common
destination.
Original issue reported on code.google.com by jch...@email.wm.edu on 8 Apr 2011 at 4:58
Original issue reported on code.google.com by
jch...@email.wm.edu
on 8 Apr 2011 at 4:58