Closed GoogleCodeExporter closed 8 years ago
There it is!
Original comment by SamuelPl...@gmail.com
on 8 Dec 2010 at 8:53
yay ^^ testing it right now, not a single error message :)
Are there any new maps/quests in v0.6.7a0?
Original comment by rafal.wa...@gmail.com
on 8 Dec 2010 at 9:19
Also, I forgot to add the bug fixes that this release contains:
- Monsters can no longer spawn on the same tile as the player
- Conversation is now preserved when changing orientation of the device (landscape/portrait)
- Double-levelup bug is fixed
- Your amount of current AP is now preserved when changing orientation of the device, and when loading a savegame.
Original comment by oskar.wi...@gmail.com
on 8 Dec 2010 at 9:20
In response to comment 2: No, this version does not contain any new content
yet. The quests are however re-written completely, but contain the same steps
and dialog as before. They should be automatically upgraded when loading an old
savegame. Please check your quest log to ensure that your quest progress was
upgraded correctly. That's one of the things I havent tested thoroughly yet.
Original comment by oskar.wi...@gmail.com
on 8 Dec 2010 at 9:25
how do i download this on my phone? i dont see it available in the market.
Original comment by jesscahi...@gmail.com
on 8 Dec 2010 at 9:26
Because it's an early ALPHA version. Downloads section on this page.
Original comment by rafal.wa...@gmail.com
on 8 Dec 2010 at 9:44
Quest log updated and kept track fine from old version :)
Original comment by knotmu...@gmail.com
on 8 Dec 2010 at 9:49
In response to comment 7: confirmed :)
Original comment by rafal.wa...@gmail.com
on 8 Dec 2010 at 9:55
ah thank ya. downloaded from my phone from here. i was using my computer
earlier heh,.
Original comment by jesscahi...@gmail.com
on 8 Dec 2010 at 10:00
What is your opinion on 0.6.7, should we release it to Android Market even
without any new content, or should we wait until we have enough new maps and
then release it?
There are some good changes in the alpha version already that makes the game
partially better than 0.6.6 that currently is out on Market.
Original comment by oskar.wi...@gmail.com
on 12 Dec 2010 at 1:00
I think you should not release it on market. Some users might get upset if
there is no new content. In the issue tracker here we discuss much about things
the normal user sometimes wouldn't notice. Better wait 3 to 7 days and deliver
it with new content.
Users that have problems or feature wishes will come to the forum anyway. Just
provide an updated alpha or beta here.
IMO never provide an update without content. (Exceptions would be hotfixes or
when the game is ready.)
Original comment by SamuelPl...@gmail.com
on 12 Dec 2010 at 2:02
Update on 0.6.7 : I have now made 25 new maps for 0.6.7. I think that should be
enough for now. Maybe I'll find the time to make more of them.
Now I just need to fill them with monsters and quests, and then we can get
0.6.7 into beta. Any time now :)
Original comment by oskar.wi...@gmail.com
on 13 Dec 2010 at 8:27
woot. i cant wait. been waiting for awhile :)
Original comment by jesscahi...@gmail.com
on 14 Dec 2010 at 6:25
New quest log did not know I had spoken to the church priest in Fallhaven,
which I had.
When entering the house east of the church in Fallhaven, there is a minor
graphic issue. There is grass below the cabinets upon entering, move one spot
and it becomes black, move again and its a combination of grass and black.
Further movements remains all black.
I was able to sell the starter weapon (aka "Butter knife" :) twice by clicking
"Sell" from Info-popup. No error found with other items, tested both items both
from a stack and single (one item).
Original comment by kims...@gmail.com
on 16 Dec 2010 at 1:07
Beta 1 of v0.6.7 is now available. See issue 89 for more info.
Closing this issue.
Original comment by oskar.wi...@gmail.com
on 18 Dec 2010 at 9:25
Original issue reported on code.google.com by
oskar.wi...@gmail.com
on 8 Dec 2010 at 8:49