The image blending algorithm (Blend.cs) currently uses a nearest neighbor
approach to merge images, which can sometimes result in pixelated results,
specially for text applications. I would be interesting to add at least the
possibility for bilinear interpolation in the filter options.
On a side note, more unit tests should be written for the Blend filter before
this can be done.
Original issue reported on code.google.com by cesarso...@gmail.com on 20 Mar 2014 at 1:53
Original issue reported on code.google.com by
cesarso...@gmail.com
on 20 Mar 2014 at 1:53