This module provides a shared core system for all TabletopTweaks mods, and and any third party mods wishing to use TabletopTweaks systems and utilities.
since the recent patch the Method DeitySelection.AddFeatures is broken.
Trying to call it to add a new deity gave the following exception stack:
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.TextTools.NameTemplate.Generate (System.Boolean capitalized, System.Collections.Generic.List1[T] parameters) [0x00027] in <7233d069edc947ad9245aca7f2d9f2b6>:0 at Kingmaker.TextTools.TextTemplateEngine.Process (System.String text) [0x00242] in <7233d069edc947ad9245aca7f2d9f2b6>:0 at Kingmaker.Localization.LocalizedString.op_Implicit (Kingmaker.Localization.LocalizedString localizedString) [0x00069] in <7233d069edc947ad9245aca7f2d9f2b6>:0 at Kingmaker.Blueprints.Facts.BlueprintUnitFact.get_Name () [0x00000] in <7233d069edc947ad9245aca7f2d9f2b6>:0 at TabletopTweaks.Core.Utilities.BlueprintExtentions+<>c.<AddFeatures>b__18_0 (Kingmaker.Blueprints.BlueprintFeatureReference feature) [0x00010] in <6dfaad66b67846728beb7f41626f0298>:0 at System.Linq.EnumerableSorter2[TElement,TKey].ComputeKeys (TElement[] elements, System.Int32 count) [0x00010] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.EnumerableSorter1[TElement].ComputeMap (TElement[] elements, System.Int32 count) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.EnumerableSorter1[TElement].Sort (TElement[] elements, System.Int32 count) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.OrderedEnumerable1[TElement].SortedMap (System.Linq.Buffer1[TElement] buffer) [0x00006] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.OrderedEnumerable1[TElement].ToArray () [0x00025] in <351e49e2a5bf4fd6beabb458ce2255f3>:0 at System.Linq.Enumerable.ToArray[TSource] (System.Collections.Generic.IEnumerable1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at TabletopTweaks.Core.Utilities.BlueprintExtentions.AddFeatures (Kingmaker.Blueprints.Classes.Selection.BlueprintFeatureSelection selection, Kingmaker.Blueprints.BlueprintFeatureReference[] features) [0x0007f] in <6dfaad66b67846728beb7f41626f0298>:0
at TabletopTweaks.Core.Utilities.BlueprintExtentions.AddFeatures (Kingmaker.Blueprints.Classes.Selection.BlueprintFeatureSelection selection, Kingmaker.Blueprints.Classes.BlueprintFeature[] features) [0x0002b] in <6dfaad66b67846728beb7f41626f0298>:0
using selection.m_AllFeatures = selection.m_AllFeatures.AppendToArray directly still works
since the recent patch the Method DeitySelection.AddFeatures is broken. Trying to call it to add a new deity gave the following exception stack:
using
selection.m_AllFeatures = selection.m_AllFeatures.AppendToArray
directly still works