Open Alprnn357 opened 11 months ago
Tried to change the video renderer from GL4ES to GLES1 (NanoGL). But it didn't fix this issue.
Same for me too.
Samsung Galaxy A52 (SM-A525F) Android 13, OneUI 5.1
Now I've retested it, the game just crashes when disconnected from the server.
I tested today and the bug wasn't reproduced.
Tested on: Xash3D FWGS v49/0.20 Build number: 3249 Build type: android-arm64 Commit: https://github.com/FWGS/xash3d-fwgs/commit/abdff6eff68825a0e3124a6b5ed2f5cd77df0a2d Branch: master
I also used the cs16-client fork by jeefo with updated YaPB.
Device: Samsung Galaxy A52 (SM-A525F) OS: Android 14 (OneUI 6.0)
Hi, dear "cs16-client" player. :)
Since developers are too busy, we don't have too much time to work with each bug of each user.
So before you will press Submit button, make sure you have checked all the paragraphs below:
You are still here? Great! This means that you have a new bug. But this is not the end. For our mutual understanding, we require some data from you:
[x] Short description of your problem. CS16Client New Engine crashes after disconnect when you're tracking players in the spectator mode.
[x] Information about your device: RAM size, CPU, GPU and OS. Device: Samsung Galaxy J7 2016 (j7xelte) Android version: 8.1.0 (armeabi-v7a) Game files: Taken from Steam
[x] engine.log. You can find that in your "xash" folder. If there is not log, re-run game with "-log" command line parameter. engine.log
[x] adb logcat. Isn't necessary, but it will be very nice, if you can post this. You can ask Google for "How to get the "logcat" data", if you don't know what is it. logcat-cs16clientbeta.txt
https://github.com/Velaron/cs16-client/assets/37711793/03a0e55c-b410-40c2-95fc-ab5cfd85dc18