Introduction
Most visual data in game requires the text to be within the games DDS strings.
This can be somewhat troublesome for a helper library that does most the work for you.
Its expected than when for example you add a sync disk with name X into the game, it shows up as such
and that the modder does not have to manually add the DDS files.
As a first start, I'd like to add DdsStrings helper to add these entries.
Then mods can use this, and the common lib can also further use these for implementations of other helpers.
Description of the feature
A method that can easily and straightforward insert/update/delete a key in a specific dictionary.
Introduction Most visual data in game requires the text to be within the games DDS strings. This can be somewhat troublesome for a helper library that does most the work for you. Its expected than when for example you add a sync disk with name X into the game, it shows up as such and that the modder does not have to manually add the DDS files.
As a first start, I'd like to add DdsStrings helper to add these entries. Then mods can use this, and the common lib can also further use these for implementations of other helpers.
Description of the feature A method that can easily and straightforward insert/update/delete a key in a specific dictionary.
Feature usage
Dependencies and Prerequisites No
Implementation details As a helper class within the Lib class