Closed baseballjustin5 closed 6 months ago
RunSimulation is mainly used for debugging reasons while developing the mod, it could be that at the time I hadn't have it support save loading, but I will take a look at it :)
Ah ok, figured I'd at least let you know!
On Sat, Mar 16, 2024, 06:48 Venomaus @.***> wrote:
RunSimulation is mainly used for debugging reasons while developing the mod, it could be that at the time I hadn't have it support save loading, but I will take a look at it :)
— Reply to this email directly, view it on GitHub https://github.com/Ven0maus/SOD.Common/issues/23#issuecomment-2001961492, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACCDCNIWORI34SG6X5A7GPLYYQWRVAVCNFSM6AAAAABEZH2DSOVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDAMBRHE3DCNBZGI . You are receiving this because you authored the thread.Message ID: @.***>
Fixed in upcoming v2.0.3
Describe the bug If I set "RunSimulation" to true, then load into a save, where StockMarket has been run before, the game hangs on loading
Reproduction scenario Set RunSimulation value inside "BepInEx/config/Venomaus.SOD.StockMarket.cfg" to true then load into a previous save that has been loaded with the mod before, instead of starting a new game/or using a previously unmodded save.
Also included is my modlist in case it's a different mod doing it:
Expected behavior Load continues as normal if previous save file is loaded
Additional context This is in the CmD window that launches alongside the game when launching as "modded" from Thunderstore: