Closed fortyonered closed 9 years ago
Can't you EVA kerbals from the KerbCan by clicking on the hatch?
Ah, it appears you can. This is news to me.
Still, I think having the Kerbal in the crew portrait area is worth the risk of accidentally clicking on IVA for the KerbCan resident and only getting blackness. I've accidentally made it all the way to LKO before realizing that I forgot to move a scientist into the KerbCan in the VBA because they don't appear in the crew portraits.
CHECK KERBALSTUFF for a mod called crew portraits puts that Iva on anything that holds crew but has no IVA already...
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-------- Original message -------- From: fortyonered notifications@github.com Date: 06/04/2015 19:19 (GMT-08:00) To: VenVen/Stock-Revamp Stock-Revamp@noreply.github.com Subject: Re: [Stock-Revamp] Added placeholder internals for KerbCan (#39)
Ah, it appears you can. This is news to me.
Still, I think having the Kerbal in the crew portrait area is worth the risk of accidentally clicking on IVA for the KerbCan resident and only getting blackness. I've accidentally made it all the way to LKO before realizing that I forgot to move a scientist into the KerbCan in the VBA because they don't appear in the crew portraits.
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Actually, looks like the KerbCan (along with a few others!) is getting a real internal. So this pull request is redundant.
Without an internals entry in the .cfg, Kerbals inside of the KerbCan don't show up in the crew portrait area during flight and can't EVA. Adding an internal entry with "Placeholder" as the value places the Kerbal in a black void, but it allows players to take them on EVAs and gives them a crew portrait instead of locking them in the KerbCan Gulag for the rest of the trip.