A first version, I'd like to also add the following in the future:
Use the game's owns XBox, Wiimote and DualShock textures from the version of those consoles (all textures can be found in the Wii dump)
Replace controller image in the "remap controller" menu of the game
Custom "keyboard" style that uses the game's font (preferably from the Wii version as its highest quality fonts)
Add support for The Big Adventure' Wiimote control scheme
For the bidirectional stick inputs to work, I simply kept the original masks, and used neutral stick for the base texture. This is also more in-line with the game's style. It makes the joystick appear a bit faded, but imo it's more than fine. A custom mask could fix that, but that would be done with my first point above when adding other custom styles / device textures.
Edit note: I the latest version of this PR, the Left joystick is slightly different. It looked better using the "Flat Pressed" version, but I'm fine avoiding generating those just for 1 icon.
A first version, I'd like to also add the following in the future:
For the bidirectional stick inputs to work, I simply kept the original masks, and used neutral stick for the base texture. This is also more in-line with the game's style. It makes the joystick appear a bit faded, but imo it's more than fine. A custom mask could fix that, but that would be done with my first point above when adding other custom styles / device textures.
Edit note: I the latest version of this PR, the Left joystick is slightly different. It looked better using the "Flat Pressed" version, but I'm fine avoiding generating those just for 1 icon.
Demonstration