Closed Fraisk closed 2 years ago
I Dont' Know How Well Dynamic Input Textures fares with Motion Control Textures, bu hey, guess it'll be a first time experience!
currently rather bad, however the new version of Dynamic Input Textures will come soon.
however, it still looks manageable.
Yeah i Can imagine, the wiimote shaking texture should be easy enough, just set it to the X part of the shake control, but as for spinning the nunchuck? I'm totally lost on how to implement THAT.
Aight buggin time
The Circle Button In The menu is stretched, and in game is cropped
Most buttons have a background in game, and there's a nunchuck texture I missed, here it is:
I will not add this graphic for right now.
This is associated with nunschuk shake X
the other textures use some kind of mask, most of the time there is an associated texture, if not i can't do anything about it.
here is the problem that the game shrinks the textures, this hard to adjust.
Alright then if that's the case, that's all folks! (Get it, b-because this is a looney Tunes Game? eh whatever)
couldn't you find any mask textures? then I assume the game uses models for the buttons.
No, sadly, that's just how they show up in game, just a white texture, what you see with the wii and nunchuck texture is what you get, thankfully they don't show up that much in game, only the tutorial
Game Name?
Looney Tunes: Acme Arsenal
Game ID?
RLYEWR
Upload the Textures dumps for the game.
arsenal.zip
I Dont' Know How Well Dynamic Input Textures fares with Motion Control Textures, bu hey, guess it'll be a first time experience!