Closed vieko closed 10 years ago
Glad to hear this project is useful to you! :)
Sure, I guess I can add a function to get environment variables. One question though, if I may ask: what's the use case for wanting to know if the game was launched from Big Picture mode?
Hey! Thanks for getting back to me. I wish to know if on Big Picture Mode to exclude / include info (example: keyboard controls). Also, if on BPM: start the game on fullscreen mode.
Cheers,
Vieko Franetovic { vee-echo } http://LeGrudgeRugged.com http://KrunchGame.com
On Mar 15, 2014, at 5:37 AM, Ventero notifications@github.com wrote:
Glad to hear this project is useful to you! :)
Sure, I guess I can add a function to get environment variables. One question though, if I may ask: what's the use case for wanting to know if the game was launched from Big Picture mode?
— Reply to this email directly or view it on GitHub.
Ah, guess that makes sense.
I've just added FRESteamWorks#getEnv(name:String):String
to the API (in https://github.com/Ventero/FRESteamWorks/commit/1622b66a29d563d1960d9d78b3e81e456a67f5e3, forgot to reference this issue in the commit message). For a very simple usage example, see https://github.com/Ventero/FRESteamWorks/commit/1622b66a29d563d1960d9d78b3e81e456a67f5e3#diff-7.
I'll upload a new build of the ANEs later today.
Awesome! Thank you... will give this a try later today :)
Vieko Franetovic { vee-echo } http://LeGrudgeRugged.com/ http://KrunchGame.com/ 403-993-7993
On Sat, Mar 15, 2014 at 6:01 AM, Ventero notifications@github.com wrote:
Ah, guess that makes sense.
I've just added FRESteamWorks#getEnv(name:String):String to the API (in 1622b66https://github.com/Ventero/FRESteamWorks/commit/1622b66a29d563d1960d9d78b3e81e456a67f5e3, forgot to reference this issue in the commit message). For a very simple usage example, see 1622b66#diff-7https://github.com/Ventero/FRESteamWorks/commit/1622b66a29d563d1960d9d78b3e81e456a67f5e3#diff-7 .
I'll upload a new build of the ANEs later today.
Reply to this email directly or view it on GitHubhttps://github.com/Ventero/FRESteamWorks/issues/4#issuecomment-37724041 .
New builds are up here: http://dump.ventero.de/FRESteamWorks/v0.4-30-g207935d/
A short confirmation if everything works as expected would be appreciated.
Thank you, thank you! I will try this in the AM :) On a related note, is it possible to add personaName as a value for LeaderboardEntry? am I missing something that is already there?
Vieko Franetovic { vee-echo } http://LeGrudgeRugged.com/ http://KrunchGame.com/ 403-993-7993
On Sat, Mar 15, 2014 at 11:50 AM, Ventero notifications@github.com wrote:
New builds are up here: http://dump.ventero.de/FRESteamWorks/v0.4-30-g207935d/
A short confirmation if everything works as expected would be appreciated.
Reply to this email directly or view it on GitHubhttps://github.com/Ventero/FRESteamWorks/issues/4#issuecomment-37732705 .
Digging further yielded this: SteamFriends()->GetFriendPersonaName( m_leaderboardEntries[index].m_steamIDUser ); Looks like it would be possible to add a function to grab the personaName for leaderboard entries, I think I could do it myself but had issues the last time I tried building the project locally... Any help, would be extremely appreciated it :) We are literally only missing the personaName for our leaderboards to be fully functional on KRUNCH.
Vieko Franetovic { vee-echo } http://LeGrudgeRugged.com/ http://KrunchGame.com/ 403-993-7993
On Sat, Mar 15, 2014 at 10:21 PM, Vieko Franetovic (@vieko) < vieko.franetovic@gmail.com> wrote:
Thank you, thank you! I will try this in the AM :) On a related note, is it possible to add personaName as a value for LeaderboardEntry? am I missing something that is already there?
Vieko Franetovic { vee-echo } http://LeGrudgeRugged.com/ http://KrunchGame.com/ 403-993-7993
On Sat, Mar 15, 2014 at 11:50 AM, Ventero notifications@github.comwrote:
New builds are up here: http://dump.ventero.de/FRESteamWorks/v0.4-30-g207935d/
A short confirmation if everything works as expected would be appreciated.
Reply to this email directly or view it on GitHubhttps://github.com/Ventero/FRESteamWorks/issues/4#issuecomment-37732705 .
Yeah, building the project is a bit tricky. There are some instructions in the readme (https://github.com/Ventero/FRESteamWorks#building-fresteamworks), but I really have to write a proper guide on how to set up and build FRESteamWorks.
I've opened #5 about the friend/persona stuff.
Sweet.
On Sun, Mar 16, 2014 at 7:51 AM, Ventero notifications@github.com wrote:
Yeah, building the project is a bit tricky. There are some instructions in the readme ( https://github.com/Ventero/FRESteamWorks#building-fresteamworks), but I really have to write a proper guide on how to set up and build FRESteamWorks.
I've opened #5 https://github.com/Ventero/FRESteamWorks/issues/5 about the friend/persona stuff.
Reply to this email directly or view it on GitHubhttps://github.com/Ventero/FRESteamWorks/issues/4#issuecomment-37757553 .
Thank you immensely for the library! It has been extremely helpful. Wondering if you have looked into accessing Environment Variables? Particularly SteamTenfoot... I'm trying to determine if my game was launched from Big Picture mode.
Thanks again!
SEE: Environment.GetEnvironmentVariable();