Open kerringer opened 5 years ago
Damn this is the only result that comes up when googling "fresteamworks 64 bit". I have the same issue and can't wrap my project with 64-bit architecture. By any chance did you ever figure out the problem?
Now that I'm looking at it I'm very sure it's an issue with how FRESteamWorks is wrapped. The only way I can think of to fix this is if the creator (or someone really smart that can do it themselves with the master code) adds 64-bit support. I'll try my hands to see if I can force something but I'm probably not gonna be able to do much (with Flash's EoL and the fact this project hasn't been updated since 2017 I'm not holding out hope on this being fixed).
Now that I'm looking at it I'm very sure it's an issue with how FRESteamWorks is wrapped. The only way I can think of to fix this is if the creator (or someone really smart that can do it themselves with the master code) adds 64-bit support. I'll try my hands to see if I can force something but I'm probably not gonna be able to do much (with Flash's EoL and the fact this project hasn't been updated since 2017 I'm not holding out hope on this being fixed).
Harman has maintained AIR since 2020, doing a much better job then Adobe. Flash's EOL kinda made it have a renaisance in a way
Hello.
I added "architecture>64</architecture" to my project but I cannot package with "extensionID>com.amanitadesign.steam.FRESteamWorks</extensionID"
When i run "adt -package", i have this error: "An implementation for native extension 'com.amanitadesign.steam.FRESteamWorks' required by the application was not found for the target platform."
Thanks for your work.