Describe the bug
After opening the clone, the whole Unity UI is pink (see image). Cloning worked without throwing any errors.
To Reproduce
Steps to reproduce the behavior:
I tried to reproduce the bug but i cant. Parrel Sync was working in the project initially but broke while i was developing. I thought it was because of a package i installed so i tried all of them in a empty project but that didnt cause the error. I cannot point the exact reason for it. I am hoping the problem (and a fix or cause) is known. But the project was moved to another PC using an external drive (zipped), maybe that could cause the issue?
Expected behavior
A normal colored UI of Unity should open.
Screenshots/Video
Enviroment (please complete the following information):
Unity Editor Version: (For Example: Windows 2021.3.28f1)
ParrelSync Version: 1.5.2
OS Version: Windows 10
Additional context
I am developing an app for Android (pico4 / Quest) using URP.
This doesn't seem like a ParrelSync issue but more like a driver/graphics API issue.
(Resolving issue, feel free to re-open it if you believe this is related to ParrelSync)
Describe the bug After opening the clone, the whole Unity UI is pink (see image). Cloning worked without throwing any errors.
To Reproduce Steps to reproduce the behavior: I tried to reproduce the bug but i cant. Parrel Sync was working in the project initially but broke while i was developing. I thought it was because of a package i installed so i tried all of them in a empty project but that didnt cause the error. I cannot point the exact reason for it. I am hoping the problem (and a fix or cause) is known. But the project was moved to another PC using an external drive (zipped), maybe that could cause the issue?
Expected behavior A normal colored UI of Unity should open.
Screenshots/Video
Enviroment (please complete the following information):
Additional context I am developing an app for Android (pico4 / Quest) using URP.