VeriorPies / ParrelSync

(Unity3D) Test multiplayer without building
MIT License
4.67k stars 323 forks source link

Fixed a problem with unique clone names #121

Closed mmikleusevic closed 4 months ago

mmikleusevic commented 7 months ago

Fixed a problem where unique clone names aren't unique. Every clone was named "clone" by "DefaultArgument", now each clone has a proper number attached to them when creating with "CreateCloneFromPath" and fetching with "ClonesManager.GetArgument()"

314pies commented 4 months ago

Seems like a nice add up, merged :)