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ParrelSync
(Unity3D) Test multiplayer without building
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Add .NET Standard 2.0 capability and update default argument for each clones
#124
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314pies
closed
1 month ago
314pies
commented
1 month ago
Add .NET Standard 2.0 capability
Update default arguments for each clone (e.g.
client
=>
client_1
)
client
=>client_1
)